//
//  ModuleModel.h
//  Game2048
//
//  Created by tarena on 16/3/29.
//  Copyright © 2016年 tarena. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "ModuleDelegate.h"

@interface ModuleModel : NSObject
{
    UInt16 moduleData[4][4];
     BOOL IS_MOVE_MGER;
}



@property (nonatomic) UInt32 score;

@property (nonatomic ,strong) id<ModuleDelegate> delegate;

- (void)moduleUp;
- (void)moduleDown;
- (void)moduleLeft;
- (void)moduleRight;

- (void)moduleClean;
- (void)moduleCreate;

- (void*)loadModuleData;
- (void)saveModuleData;

@end
